Building menus
Today I'm at the Flyover Indies Study Hall meetup and doing some gamedev!
Since I'm going to use my Kuko engine (which I used to make Fin N Kit in 2016), the first step is making a new C++ project and getting everything working... check. (I basically copy-pasted that Fin N Kit project and removed excess stuff, since I don't currently have a template starter project for Kuko)
Today I've just been messing around with the Lua-based UI markup system in Kuko to build out the early versions of the menus. They're ugly, but I don't have a style in mind for the game graphics yet so I'll worry about that later on.
The great thing about using Lua as my UI markup language is that I can add functions! I cleaned up some of the element setup by throwing in a function to deal with the stuff in common with all the buttons, making the parameters to actually build out the menu much more concise.
Menus! Woo!
Links
Math Kingdom Quest
Embark on a cooperative math quest with friends!
Status | In development |
Author | Moosadee |
Genre | Educational |
Tags | Board Game, Math |
More posts
- Back to it!Apr 06, 2019
- Next version design & hiatusApr 06, 2019
- Kids test out the prototype!Apr 06, 2019
- Board game!Jan 08, 2019
- Character select screenJan 05, 2019
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