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Rawr Rinth

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Devlog

  • Just an art update
    June 21, 2022 by Moosadee
    Not really much to say at the moment, but I just spent a lot of today updating the menu graphics and cleaning up the levels for the demo. Still a lot of "work in progress" art that can be polished up... Continue reading
  • Adding TMX map support to the Chalo Engine
    June 14, 2022 by Moosadee#maps, #data, #parsing
    Tiled vs. how I prefer my map formats I have never been a fan of the way Tiled saves its maps, but at the same time implementing my own map editor would be a large effort in and of itself. When I crea... Continue reading
  • Creating menus
    June 03, 2022 by Moosadee
    Just a small update! The Spring semester is over so I'm spending more time on coding up Rawr Rinth. Ben has been working on game art and I'm just adding placeholder art as I build out other things. It... Continue reading
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