Game mockup

First attempt at a mockup of what I'd like Undead Debt to look like. 

The environment is the hardest part, since it will basically just be one big map with a few cities, and you have to fight zombies between towns as you make money through the gig economy to make loan payments.

I want to have a character creator for your player character (where you can make yourself, and type in your starting loan amount :) and the zombies will hopefully also be assembled from parts and randomized.

The map will probably not look quite like this, I'll probably still do a tile-based map, but we'll see. Probably at first it will be a big empty green plane.

I've also decided to move the phone HUD to make it smaller when you don't need it. I'm a fan of the DOS aesthetic of taking up a whole edge of the screen with your HUD, but if I did that the phone would be a REALLY LONG PHONE and it would look weird. I guess you'll just expand it as-needed, or it will pop up when you're by a town with the options to find a job or make a student loan payment.

I should also mention that I love the Portmanteau Generator on (, and I'm going to try to figure out names for the gig job apps with that. (e.g., "Snackcess", if you speak it out, should sound like "Snack-Access" (but without the duplicate syllable.) - I know it looks like Snack-Cess, but eh, whatevs. :)

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