City locations, Wonky horse
City locations on the map
I decided that I'd prefer to store the city's locations on the map file itself rather than hard-coding it in the game - which I could do, but why clutter the code with that?
I'm not sure what the best way to do this with Tiled is, but they do have "object layers". However... it seems that exported Flare maps don't output this information? But, I can export to JSON instead, so I think I will do that.
However, that means I have to add JSON support to the Ezha framework. I decided to just make an issue in BitBucket as something to do another time.
Title screen
Left without a full 30 minutes to work with after diagnosing the problem with the maps, I decided to just mess with the title screen. My Ezha framework has a "markup language" for setting up menu screens, so I customized it a little bit. Definitely not the final version of the title screen, though.
Wonky horse
Finally, I decided to try to animate the horse sprite roughly... I can draw people walking, but I do not have any practice in drawing animals moving at all. So here's my wonky blob horse kind of running.
Commits:
Undead Debt: A Game about Student Loans
Take odd jobs to pay off your student loans after the zombie apocalypse.
Status | In development |
Author | Moosadee |
Genre | Action |
Tags | Action RPG, Life Simulation, serious-game, Zombies |
More posts
- I have paid off my student loansJan 17, 2022
- April 2020Apr 04, 2020
- Haven't done any work / depressionSep 12, 2019
- Game mockupAug 11, 2019
- Total student loans: $15,875.39Aug 11, 2019
- On Hold Because MoneyJan 01, 2019
- Programming LanguagesDec 06, 2018
- Zombie Maker - Ready to play!Nov 21, 2018
- Zombie Maker - Part 2 - Drawing ZombiesNov 09, 2018
- 2 depressed 2 make artNov 06, 2018
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